A reporter and technical editor at Esper, reported, what he was able to recall from a string of code dynamism in the Android Open Source Project just before Google made them exclusive.
Report On Android 13 Loading Games In Fast Lanes
A current API wants to permit games to translate their recent operational state to a functional operating system. If a game is read to be loading, Android will indicate by transferring a nudge over to power management and also over to the Central Processing Unit for a speed boost, this will level down on load times.
Reports has also had it that the so-called GAME_LOADING feature is going to be test run at the SoC vendor level on Android 13 and this will be required for all recent devices on the proposed version or later. Pixel devices that are also in support of the upgrade will have been added to enable GAME_LOADING. A bulk of other devices, though, might obviously not be updated because this change needs an update to an SoC-level hardware abstraction layer and then the chip producers are not generally mandated by Google to make updates to their vendor implementations.
Also, if your game requires the greater part of a minute to get its bearings, this should serve as a form of consolation as soon as you purchase your next Android Device.